
Advanced Diploma of Screen and Media - Animation
Overview
Animation is an important way to tell visual stories. Expand your existing skills and knowledge across a variety of screen and media platforms with our Advanced Diploma of Screen and Media Animation. Get real-world experience through collaborative project work and hands-on training used advanced screen technologies.
Upon successful course completion students will be issued with the award qualification title – CUA60620 Advanced Diploma of Screen and Media.
This is a nationally approved vocational course that is recognised throughout Australia.
Got questions about a course?
Join us for our 2026 Study Expo on Tuesday 11 November – the best place to chat with academics and teaching staff for answers to all your Swinburne questions, from entry requirements to graduation outcomes.
Skills you’ll learn
- Concept development
- Script writing
- 2D animation
- Character modelling and animation
Your career opportunities
- Independent media artist
- Animator
- Motion designer
- Production designer
- Storyboard artist
- Compositor
Key codes
International student visa
International students in Australia who hold student visas are required to study full-time and on campus. Courses that are taught entirely online are only available to international students studying outside Australia or those in Australia who are not on a student visa. Online courses are not available to international students in Australia who hold a student visa.
Professional accreditations

Advanced Diploma of Screen and Media - Animation student work
Swinburne's Advanced Diploma of Screen and Media - Animation students have worked on some amazing projects recently!
Check out their latest pieces in this showreel.
Advanced Diploma of Screen & Media - Animation showreel
[0:00— 0:03] Onscreen text appears saying ‘Advanced Diploma of Screen and Media Animation’ over a white background (intense music begins).
[0:03— 0:04] Cuts to an animated humanoid axolotl child holding the screen as if recording itself.
[0:05— 0:06] Cuts to an animated smiling young boy riding a bike.
[0:07— 0:08] Cuts to an animated fast panning shot of trees, mountain scape and a campsite as night falls.
[0:08— 0:09] Cuts to an animated man with outfits panning across the screen for him to try on.
[0:09— 0:09] Camera angle switches to show the man in a suit standing at the front gate of a home with a vacuum cleaner in front of a woman.
[0:10— 0:11] Cuts to an animated plastic bag floating across a road.
[0:11— 0:11] Cuts to an animated 3d model of a robot turning around.
[0:10— 0:12] Cuts to an animated 3d model of an elf girl in a dress turning around.
[0:12— 0:12] Cuts to an animated woman driving off in a car.
[0:13— 0:14] Camera angle switches to show the woman running on a turning spiral of cars.
[0:14— 0:15] Cuts to an animated eyeless man wearing a mask pressing a button on a control desk of long buttons.
[0:15— 0:15] Cuts to an animated green goanna being swooped by a bird then jumping up attempting to attack the bird.
[0:16— 0:17] Cuts to an animated green elf landing on the ground, jumping and then looking around.
[0:18— 0:20] Cuts to animated jaws snaping which then turns into a fish which creates a blue S on the screen which is then punched by a boxer turning the S into a T which is then hit by a wrecking ball with an angry face. The wrecking ball then turns into a squishy purple walrus.
[0:21— 0:22] Cuts to an animated girl catching giant bread slices raining from the sky.
[0:22— 0:23] Cuts to an animated cat landing on a tree branch and looking around.
[0:23— 0:24] Cuts to an animated umbrella and coffee cup falling to the floor, shows an animated shocked man.
[0:24— 0:25] Cuts to an animated purple creature pushing a pile of computers, shows a stressed expression on the purple creatures face.
[0:25— 0:26] Cuts to an animated creepy face screaming.
[0:26— 0:27] Cuts to an animated father and daughter playing laoutos together.
[0:27— 0:28] Cuts to an animated giant slug ejecting a woman out of its tail.
[0:29— 0:30] Cuts to an animated celestial child playing with the solar system around its head.
[0:30— 0:31] Cuts to an animated woman doing up her clothes.
[0:31— 0:33] Cuts to an animated 2 turning into a dragon which then turns into an O.
[0:33— 0:34] Cuts to an animated blue creature jumping for joy in an alien park.
[0:34— 0:34] Cuts to an animated green scientist creature instructing.
[0:35— 0:35] Cuts to an animated witch muttering.
[0:35— 0:36] Cuts to an animated seated man with a cape gesturing.
[0:36— 0:37] Cuts to an animated yellow skull opening its mouth, its spit turns into the letter N.
[0:37— 0:38] Cuts to an animated spy sneaking through a desert into a cave.
[0:38— 0:39] Cuts to an small animated creature summersaulting on a bench.
[0:40— 0:41] Cuts to an animated go-go dancer on a stage.
[0:41— 0:42] Cuts to an small animated being sliding across the floor next to a table and chair.
[0:42— 0:42] Cuts to an animated being jumping over a counter, memes then fall from the sky.
[0:43— 0:43] Cuts to an animated spy casually falling from the sky.
[0:43— 0:44] Cuts to an animated scared boy falling from the sky.
[0:44— 0:45] Cuts to an animated man sinking in deep water then emerging panicked from a backyard pool.
[0:45— 0:47] Cuts to an animated giant hand popping an air balloon with a giant needle, a woman falls from the air balloon basket and is caught by a giant woman.
[0:47— 0:48] Cuts to an animated empty train with a first person perspective of looking around the train.
[0:48— 0:50] Cuts to an animated man falling to the ground with spines growing from his back.
[0:50— 0:51] Cuts to an animated boy falling from a tree face first into dog faeces.
[0:51— 0:51] Cuts to an animated flat character falling to the floor then lifting its head.
[0:51— 0:52] Cuts to an animated green robot pulling a gun out of its body.
[0:52— 0:53] Cuts to an animated kookaburra landing on a branch next to another kookaburra.
[0:53— 0:54] Cuts to an animated giant crow landing on top of a castle spire.
[0:54— 0:55] Cuts to an school of animated strange fish.
[0:55— 0:55] Cuts to an animated warrior riding a mythical beast.
[0:55— 0:56] Cuts to an animated green bacteria biting a red surface.
[0:56— 0:57] Cuts to an animated purple bacteria farting in the ocean.
[0:57— 0:58] Cuts to two animated computers playing Pong.
[0:58— 0:58] Cuts to an animated lightbulb creature peering around a doorframe.
[0:59— 1:00] Cuts to an animated boy peering around the corner of a door.
[1:00— 1:00] Cuts to an animated hand skipping a song on a phone.
[1:00— 1:01] Cuts to an animated girl sitting atop a pile of rubbish.
[1:01— 1:02] Cuts to an shot of an animated house with the perspective moving further away.
[1:02— 1:04] Cuts to an animated computer creature coming to life.
[1:04— 1:05] Cuts to an ashamed animated dragon next to the castle it burnt down.
[1:05— 1:06] Cuts to an animated space satellite extending its solar panels.
[1:07— 1:07] Cuts to an animated eye blinking a tear away.
[1:08— 1:08] Cuts to an animated dog and stickleback looking at each other.
[1:09— 1:09] Cuts to animated eyes opening and looking at an alarm clock.
[1:09— 1:10] Camera angle switches to show the shocked eyes, then the keys being grabbed.
[1:10— 1:11] Cuts to an animated satellite spinning in space and looking around.
[1:12— 1:13] Cuts to an animated ancient house being constructed with the wall panels flying into place.
[1:14— 1:14] Cuts to animated geometric shapes falling.
[1:15— 1:15] Cuts to an animated mantis shrimp ascending in a tall tunnel.
[1:16— 1:17] Cuts to animated organs with skin moving over and then a suit moving on top.
[1:17— 1:19] Cuts to an humanoid animated cat doing aerobics in a living room.
[1:19— 1:19] Cuts to an animated astronaut taking a step back on another planet.
[1:19— 1:20] Cuts to an animated eyes opening.
[1:20— 1:21] Cuts to an animated monster opening its mouth in shock.
[1:21— 1:22] Cuts to an animated character throwing a bucket of paint over the camera.
[1:23— 1:26] intense music fades, Swinburne logo appears on a white background with the text swinburne.edu.au.
[END OF TRANSCRIPT]
Admissions
Successful completion of relevant diploma level qualification. Applicants with 18 months full-time relevant industry experience can provide a CV and submit a portfolio of work demonstrating evidence of the following skills/knowledge:
- Preproduction for screen and media, including storyboarding, concept development and script writing stages of production in the screen and media industry 2D and 3D animation software sound production and sound recording video recording and editing.
- Applicants need to have completed CUAPPR515 - Maintain Safe Creative Practice (or equivalent unit).
- Applicants that do not hold CUAPPR515 - Maintain Safe Creative Practice (or equivalent unit) must undertake this unit from the Diploma of Screen & Media - Animation in order to successfully complete the Advanced Diploma qualifications.
- Applicants need to have successfully completed CUAANM302 Creative 3D Digital Animations (or equivalent) which is a pre-requisite unit to enter the Advanced Diploma of Screen & Media - Animation. Applicants who do not hold CUAANM302 Creative 3D Digital Animations (or equivalent) will be unable to enter the Advanced Diploma of Screen & Media - Animation.
This will be assessed at the time of your application. To check your eligibility for this course, visit our entry requirements for international students page.
Other requirements
Technical Requirements
To engage fully in your studies, you are required to purchase or access the following equipment and technologies.
- Computer
- Headphone with microphone
- Camera through a computer connected to the internet to use “Collaborate Ultra” within the CANVAS Learning Management System
- Internet access
- External Hard Drive (1TB minimum)
When purchasing or accessing a computer we highly recommend the below specifications are considered either Apple Macintosh or Windows PC.
Computer recommendations:
Component |
Minimum Performance |
Top Performance |
---|---|---|
GPU |
1080p: 4GB VRAM or 4K: 8GB VRAM |
6K-8K: 20GB VRAM |
CPU |
4 Cores |
18 Cores |
RAM |
HD: 16GB 4K: 32GB |
6K-8K: 64GB |
Internal Storage |
1TB SSD |
4TD: SSD |
Admission requirements
Meeting the minimum entry requirements for the course does not guarantee an offer of a place. See admission requirements for general information about the admission process.
Credit transfer
Credit transfer is the recognition of academic credits gained through formal study (i.e. units of competency) completed either at another institute or in another qualification. The total amount of credit will vary from individual to individual, based on the unit/s that have been successfully completed.
Recognition of prior learning
Recognition of Prior Learning (RPL) is the process of transferring the skills and knowledge that you have acquired over your lifetime (irrespective of how they were obtained) against the requirements of the unit.
RPL is an assessment process that requires you to provide evidence that demonstrates how you meet the requirements of the unit/s. The amount and types of evidence you will need to provide will depend on the unit requirements.
Finding your fit
At Swinburne, we recognise that not one size fits all. If this course doesn’t meet all your study criteria, check out these alternatives.
-
Advanced Diploma of Screen and Media - Film and Television
Full-time Full-time1 year full-timeHawthornMarch Intake -
Diploma of Screen and Media - Animation
Full-time Full-time1 year full-timeHawthornMarch Intake -
Certificate IV in Screen and Media
Full-time Full-time1 year full-timeHawthornMarch Intake
Course structure
Students must complete the four core and twelve elective units listed.
Your units
Units of study | Unit code |
---|---|
Core units | |
Work professionally in the creative arts industry
Core unit |
CUAIND611 |
Establish and maintain safe creative practice
Core unit |
CUAPPR515 |
Engage in the business of creative practice
Core unit |
CUAPPR613 |
Evolve ideas for professional creative work
Core unit |
CUAPPR615 |
Elective units | |
Lead innovative thinking and practice
Elective unit |
BSBSTR801 |
Create 3D digital character animations
Elective unit |
CUAANM511 |
Design specifications for animation and digital visual effects
Elective unit |
CUAANM513 |
Realise production designs
Elective unit |
CUADES522 |
Direct performers for screen productions
Elective unit |
CUADRT512 |
Establish creative vision for screen productions
Elective unit |
CUADRT611 |
Edit complex media productions
Elective unit |
CUAPOS511 |
Plan and manage pre-production activities
Elective unit |
CUAPPM613 |
Collaborate in professional creative projects
Elective unit |
CUAPPR612 |
Extend expertise in a specialised art form to professional level
Elective unit |
CUAPPR616 |
Develop sound designs
Elective unit |
CUASOU513 |
Write scripts
Elective unit |
CUAWRT601 |
2025 fees
Full fee* ($AUD)
$19,840
Skills first government-subsidised place* ($AUD)
$13,190
2025 fees
Fees are estimates only
Fees published on this page are estimates only and are subject to change depending on individual circumstances at the time of enrolment. The above fees apply for units studied in 2025 only and may change for units studied in future years. There may be additional costs related to learning material and equipment.
Fees are estimates only
The indicative course fees shown apply to international students for the relevant year, based on a standard study load per year. Fees are assessed according to actual study load each semester, with variations to study load resulting in tuition fee adjustments. These fees generally include the Student Services and Amenities Fee (SSAF) and are subject to annual review. Enrolled students will receive reasonable notice of any fee changes before payment is due.
Skills first government-subsidised place
This training is delivered with Victorian and Commonwealth Government funding. To qualify for a government-subsidised place, you must meet various eligibility criteria. The course you’ve applied for must also be offering government-subsidised places. Swinburne will determine your eligibility by conducting a full assessment of your eligibility during the course application process.
How do I pay my fees?
You can pay your Swinburne fees in person, via credit card, BPAY, or at Australia Post. Check to see if loans and employer sponsored training are also available.
International students need to pay tuition fees up-front by the relevant due date. You can find the due dates on your Statement of Account.
To pay your fees:
- log in to My Financials
- check your Australian bank account details are correct
- check your Statement of Account to see how much you owe
- pay using your preferred payment method.
Eligibility for VET student loans (VSL)
If you apply for a VET Student Loan, Swinburne must first verify your identity. If you are eligible, we will provide your enrolment information to the government so you can complete the application within their eCAF system.
The VET Student Loan amount for this course is capped. You must start repaying this loan once you earn above the compulsory repayment threshold.
Concessions rates for vocational students
Concession rates for Diploma and Advanced Diploma programs are also available if you self-identify as being of Aboriginal or Torres Strait Islander descent and qualify for a government-subsidised training place under the Indigenous Completions Initiative.
The eligibility criteria are set by the Victorian Government and assessed by Swinburne in accordance with government directives, which are subject to change at any time.
Student services and amenities fee
This funding serves to improve the student experience at Swinburne. You may use many or just some of the services and amenities that the fee provides.
From 1 January 2024, all courses at the Diploma level and higher will contribute to the Student Services and Amenities fee.
Please refer to the Student Services Amenities Fee page for more information.
This funding serves to improve the student experience at Swinburne. You may use many or just some of the services and amenities that the fee provides.
This amenities fee is included within your annual tuition fee listed above. The fee shown is the capped amount for 2025.
Please refer to the Student Services Amenities Fee page for more information.
SSAF fee* ($AUD)
$365.00
SSAF fee* ($AUD)
$365.00
Scholarships
Scholarship applications for 2025 are open. Scholarships at Swinburne are about providing opportunity, promoting equity and recognising excellence and achievement. We want you to reach your potential and achieve your life and career goals.
Our handy guide will assist you to gather documents for your application.
When you apply for a Swinburne course, we automatically consider you for an international scholarship of up to 30 per cent off your course fees – no separate application required! Just apply for your Swinburne course of choice and when we review your course application, we will also assess you for an international scholarship.
Apply through an agent
Most international students use an education agent to help them through the application process. Swinburne has agents all over the world that can help you with your application to study. Search for a Swinburne representative in your country. If your country is not listed, please contact us.
Apply directly
Ready to take on a new challenge and reach your academic goals? If you already know which course you want to study and understand the entry requirements, what are you waiting for? Apply online! Remember, you cannot apply direct if you have an active VTAC application.
Apply through VTAC
International students currently studying Year 12 in Australia must apply through VTAC. VTAC is the central office that administers the application processes for places in tertiary courses, scholarships and the Special Entry Access Scheme at universities, TAFEs and independent tertiary colleges in Victoria.
VTAC is the central office that administers the application processes for places in tertiary courses, scholarships and the Special Entry Access Scheme at universities, TAFEs and independent tertiary colleges in Victoria.